Design properties

Name
„Let's Cheer the Snowman”
Topic
GBL IN KINDERGARTEN (4-6 YEARS)
Learning time
42 minutes
Designed time
42 minutes
Size of class
20
Description
Children are asked to invite the snowman to solve the proposed tasks. Every correct answer will bring joy to the image of the snowman.
Aims
1. evaluation of skills and abilities to make correct sentences in the grammatically way , to split words into syllables and to specify the original sounds of given words. 2. assessing the knowledge of the autumn / winter season. Objectives: O1-to formulate correct sentences in the grammatical way; O2 - to divide words into syllables; O3 - to specify the initial sounds of the given words.
Outcomes
Knowledge
Editor
ciulei.florentina

Timeline controls

Timeline

GAME PRESENTATION/ RULES/MANAGEMENT OF LEARNING
42 minutes)
  • Read Watch Listen
    5
    12
    2
    ORGANIZATIONAL TIME: The optimum conditions for the activity are ensured: -the placement of the furniture; -distribution of didactic material; - completing the nature calendar; -the presence of children; -The morning meeting.
  • Collaborate
    2
    12
    1
    CATCHING THE ATTENTION: It will be done through the novelty of the day, when pre-school children will get acquainted with the snowman and learn the story. 3.THEME ADMINISTRATION Children are advised to take part in the play „ Let's Cheer the Snowman”
  • Discuss
    10
    1
    4.MANAGEMENT OF LEARNING The children sit in the semicircle, on the chairs A. PRESENTATION OF THE GAME It explains children's play: one by one, randomly chosen by the educator, with the help of the magic wand, will draw in the token from the sachet, name the image and solve the given didactic task. B. TEACHING TASK a) to make the correct sentences in the grammatical way; b) to divide words into syllables; c) specify the initial sound of the given words C. GAME RULES The child touches his head with his wand, pulls a token out of his sack, names the image and solves the task. 4. GAME ELEMENTS Surprise, applause, material handling, wand.
  • Practice
    5
    2
    0
    THE TEST GAME To ensure that the game is understood by children, the educator performs the game of probation.
  • Practice
    10
    20
    0
    OUR GAME The game is running according to established rules and tasks.
  • Produce
    5
    20
    1
    5. OBTAINING PERFORMANCE Tasks with a higher difficulty level are introduced into the game. COMPLICATION OF THE GAME Using the "blind hand" method, children will pick up chips with winter symbols from a basket. All those who have similar symbols in their hands will form a group, having as a didactic task the explanation of the initial sounds of the given words. Each group will consult, deliberate, and give the right answer through their chosen leader.
  • Investigate
    3
    20
    0
    FINAL REMARKS It is a praiseworthy way of doing the activity and performance of the children, which will be rewarded by the snowman.
  • Discuss
    2
    0
    CLOSING THE GAME The children will form a circle around the snowman and will sing a winter song to him
Notes:
Children can be organized on teams or can be frontly worked.
Resources linked: 0

Learning Experience

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