Design properties
- Name
- english
- Topic
- animal
- Learning time
- 50 minutes
- Designed time
- 50 minutes
- Size of class
- 20
- Description
- The student are learning names on a few animals on english
- Aims
- Learning the name on a few animals on english.
- Outcomes
-
- Knowledge know names of animalas
- Analysis can find the animal on a[ pictures og said the name.
- Comprehension They worked in a small group and have to commnumicate.
- Editor
- elfa
Timeline controls
Timeline
Animal
50 minutes)
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Read Watch Listen10The teacher show the students pictures of a animal og say the name of theme. The student repeat the word.
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Collaborate20The student work in a small group, sitting on the flour in a circle. They have a 5 pictures each of a animals and the teacher told theme wish animal they are. The goal is to collect all pictuers of their animal. To do that they have to make the sound of the animal and ask the stundent on the left hand if he has this animal. If he has he will give him his card. Then the next stundent ask and the game is over when one of the student have collect all the cards.
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Practice12The student works in a pair. They have several animal and they have to put the animals on a plate who has its name on and say the name on a same time so everybody can learn from it. They changes places.
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Discuss8At the end of the time the student sit down with their teacher and tell each other what they have learn.
Notes:
Resources linked: 0
Learning Experience
One or more graphs might not display correctly, because one or more learning types do not have duration set.
Social learning graph will not display correctly, because no class size is set.
Social learning graph will not display correctly, because one or more learning types do not have group size set.