Design properties

Name
english
Topic
animal
Learning time
50 minutes
Designed time
50 minutes
Size of class
20
Description
The student are learning names on a few animals on english
Aims
Learning the name on a few animals on english.
Outcomes
Knowledge, Analysis, Comprehension
Editor
elfa

Timeline controls

Timeline

Animal
50 minutes)
  • Read Watch Listen
    10
    0
    The teacher show the students pictures of a animal og say the name of theme. The student repeat the word.
  • Collaborate
    20
    0
    The student work in a small group, sitting on the flour in a circle. They have a 5 pictures each of a animals and the teacher told theme wish animal they are. The goal is to collect all pictuers of their animal. To do that they have to make the sound of the animal and ask the stundent on the left hand if he has this animal. If he has he will give him his card. Then the next stundent ask and the game is over when one of the student have collect all the cards.
  • Practice
    12
    0
    The student works in a pair. They have several animal and they have to put the animals on a plate who has its name on and say the name on a same time so everybody can learn from it. They changes places.
  • Discuss
    8
    0
    At the end of the time the student sit down with their teacher and tell each other what they have learn.
Notes:
Resources linked: 0

Learning Experience

One or more graphs might not display correctly, because one or more learning types do not have duration set.
Social learning graph will not display correctly, because no class size is set.
Social learning graph will not display correctly, because one or more learning types do not have group size set.