Design properties

Name
Avatarmaker and foreign language
Topic
The body
Learning time
1 hour and 30 minutes
Designed time
1 hour and 30 minutes
Size of class
20
Description
Using the webtool www.avatarmaker.com to make avatars and talk about them in English.
Aims
Using a webtool. To practice English speaking Cooparation in pairs and gropus.
Outcomes
Knowledge, Comprehension, List component parts of, Reflect, Perform
Editor
anntve

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Timeline

Avatarmaker and foreign language. Introduction.
15 minutes)
  • Read Watch Listen
    15
    20
    0
    Explaining the aim of the lesson. We are going to use avatarmaker to make and avatar, and talk about it in gropus . Teacher shows the webtool and explains how to use it. www.avatarmaker.com
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Avatarmaker and Foreign Language. Tasks in producing and talking.
55 minutes)
  • Produce
    15
    1
    0
    DescriptionEvery student uses his/her own computer and creates an avatar. Print it, and also think about you are going to tell about your avatar.
  • Practice
    20
    5
    0
    DescriptionGroups of 4-5 children together. Present , describe and talk about your avatar. How does he look and what does he like? The other students can also ask questions. The teacher writes some sentences to help on the blackboard: What is his name? Where do he live? What are his hobbies? Which food does he like? And so on.
  • Collaborate
    20
    2
    0
    DescriptionWork in pairs, and one computer. One student describes an avatar, the other student work on the computer, and tries to create it. When the avatar is ready, print it, and see if it looks like the other students imagined avatar. Then change roles, and do it again.
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Avatarmaker and Foreign Language. Sum up
20 minutes)
  • Discuss
    10
    20
    0
    DescriptionEvaluate the lesson using a dice with questions. Five students roll the dice and answers one question each. Example of sentences on the dice: Would you like to take part in a similar lesson again? What did you like about todays lesson? What was difficult for you? What do you remeber from todays lesson? What was easy for you in todays lesson?
  • Collaborate
    10
    20
    0
    DescriptionThe end of the lesson: Put your equipment in your bookshelfs and in the schoolbag, and be sure to leave the classrom without forgetting something.
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Learning Experience

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