Design properties
- Name
- TINKERING
- Topic
- Imaginary journey in the polar areas
- Learning time
- 1 hour and 20 minutes
- Designed time
- 1 hour and 55 minutes
- Size of class
- 20
- Description
- Preschoolers will help animals , who lives in the polar regions, to build their houses ,by making practical work activities and after that, using the new "tinkering" method , they will illuminate shelters, by making an electrical circuit .
- Aims
- - To apply solder, creatively, pieces of paper, in order to obtain shelters for polar creatures; - To assume the role of pastry chef, by preparing a food product - Ice cubes cake - by respecting the recipe and the hygiene rules; - To reconstruct images representing polar creatures , combining correctly available parts; -To design, based on observations made components of an electrical circuit; -to assemble the pieces of an electrical circuit, to provide illumination into the boxes.
- Outcomes
-
- Knowledge - Development of the capacity of knowledge and understanding of the world around by direct interaction; - Development of attention and spirit of observation.
- Editor
- ciulei.florentina
- Derived from
- When, how and why it happens? by anghelraluca
Timeline controls
Timeline
1. ARRANGEMENTS
15 minutes)
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Read Watch Listen520It will be provided the necessary conditions for the proper conduct of business: - organizing the classroom - preparing the teaching materials; - placing organized group of children in the classroom.
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Discuss10The activity begins with a morning meeting. All the children sits on pillows, arranged in a semicircle, ensuring visual a contact between them. Greeting: "Good morning, dear super dwarf" between teachers and children. Calendar of nature: The teacher wants to know which is the season and the weather that we are in .
Notes:
Resources linked: 0
2.INTRODUCTION
10 minutes)
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Read Watch Listen1020Catching the attention : The teacher present some images of the polar creatures. They are sad because they don't have houses to live in. So the teachers calls for help children to build shelters for them.
Notes:
Resources linked: 0
3. MANAGEMENT OF LEARNING
45 minutes)
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Practice156-7In the ART area,the preschoolers will make shelters for polar creatures, sticking pieces of paper. Steps: • Apply glue to the pieces's surface of paper; • Bonding actual pieces of paper on the outline of the house; It is noted that the creatures will become happier if they have made shelters to protect them from the polar freezing.
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Produce156-7In the ROLE PLAY area , the children will play the role of a chef and they will prepare cakes. The cakes will be prepared according to the recipe. The teacher will tell to the children to be careful and respect the specific hygiene rules. She remindes them that the cakes are prepared for the polar creatures and their friends.
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Collaborate156-7In the GAME TABLE area, the children will solve puzzle images with animals from polar zone.
Notes:
The teachers submits areas.
The areas are changing, so the children will pass on to all areas and collaborate among themselves.
Before working to each area, the children will perform exercises to warm up. Transition: "My hand him a word, / What ravaging a thought / hand clap, hand silent, / hand flower loosen / If you want to fly / Make firecrackers fingers / And snaps three times! "
Resources linked: 0
4.OBTAINING PERFORMANCE
30 minutes)
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Read Watch Listen50The teacher presents the components of an electrical circuit. She says that using components , the children can bring light into the polar creatures's shelters ,so they will never be sad again.
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Investigate520She shows the components of an electrical circuit : Leds, aluminum foil, watch batteries . Preschoolers will notice and they will label these components.
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Practice1520At the request of the teacher, preschoolers will sit at the table and will recognize the components already seen and the shelters ,too.They will assemble the components in order to obtain an electrical circuit and then it will be placed in the polar creatures shelters.
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Produce520By using the obtained light ,all the animals: penguins, Eskimos, polar bears and Arctic foxes will become happy.
Notes:
Resources linked: 0
5. THE RETENTION & TRANSFER
10 minutes)
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Collaborate1020The children will collaborate to play some funny games: "Penguins with glacier"- One child sits in the middle of large glacier (Penguin). All the other children are in their glacier. At the teacher signal ,, penguins fly” , glaciers change between themselves. The penguin that has no glacier, pursues a deal that remains without glacier. He passes in the middle of the large circle. The game repeats. "Penguin's dance" -Music from "Dancing Penguin", children are placed in one band with teacher and make steps to dance respectively: foot right side twice, foot left side twice, jump slightly in front, jump easily back twice more abruptly in front.
Notes:
Resources linked: 0
6. FINAL REMARKS
5 minutes)
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Discuss520The work ends in a good humor's atmosphere.
Notes:
Resources linked: 0
Learning Experience
One or more graphs might not display correctly, because one or more learning types do not have duration set.
Social learning graph will not display correctly, because no class size is set.
Social learning graph will not display correctly, because one or more learning types do not have group size set.