Design properties

Name
Gamification
Topic
Introduction of Kodu
Learning time
2 hours and 40 minutes
Designed time
2 hours and 40 minutes
Size of class
13
Description
Using digital games as educational tools
Aims
Decompose problems into smoller parts Use sequences, selection and repetition in programs Using logic reasoning to explain how a simple algorithm works and to correct errors in algorithm and programs
Outcomes
Application
Editor
ClaudiaMassaregli

Timeline controls

Timeline

Warm-up activity
30 minutes)
  • Collaborate
    30
    0
    A student takes turns wearing the mask of Kodu in the classroom. He cannot watch and his companions in sequence, give him instructions to achieve a goal. Students, wear a Kodu carachter mask, play in the classroom to get busy command alternately to understand the importance of giving instructions in order to get the desired action by the child-Kodu on duty.
Notes:
Resources linked: 0
Lesson Proper
100 minutes)
  • Read Watch Listen
    20
    0
    Children watch example game that have been designed using Kodu game, Teacher explain that they are going to be developing skills so that they can design and create their own minigame.
  • Investigate
    30
    0
    Pupils use the features of Kodu: bottom tool bar: creating land, changing colours ecc...Students use this time to gain confidence in their ability to apply the knowledge gained during this investigation stage of the lesson. Teacher encourage the students to make an effort to use all the Kodu tool bar bottom.
  • Discuss
    20
    0
    Pupils in groups decide what the objective will be in their game (i.e. collect apples) and start to designe game on paper.
  • Produce
    30
    0
    Students, in group, create and programme of their game .
Notes:
Resources linked: 0
Assessment
30 minutes)
  • Practice
    30
    0
    This final phase will include children playing and assegning their games to their peers. Children to give feedback on other childre's games to include: style, aesthetic, playability, difficult, enjoyment and the other issues that may arise.
Notes:
Resources linked: 0

Learning Experience

One or more graphs might not display correctly, because one or more learning types do not have duration set.
Social learning graph will not display correctly, because no class size is set.
Social learning graph will not display correctly, because one or more learning types do not have group size set.